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Scaled Learning

Net Objectives can help you grow hundreds, even thousands, of your talent.

Overview

As Agile has spread, the need for Agile training has increased exponentially. It has reached the point that many people are trained and/or coached with little experience. Using outdated training techniques just adds to the problem. 

For large companies, the biggest training and coaching expense is at the team level - both for coaches and for teams. The team agility approach required at the team will be somewhat similar regard of the approach for the organization. A blend of Scrum and Kanban us usually appropriate. Scrum works well for development teams while Kanban is great for shared services, ops and maintenance. It's actually best to provide training that allows the teams to pick their own approach because they best understand what they need. 

 

Although Lean, Agile and Kanban have advanced significantly over the last decade, the approach for effective adoption has not. People are often brought up to speed through a combination of training and coaching that leaves out many critical aspects of team-agility – in particular, the ability to write small, well-scoped, clear requirements using Acceptance Test-Driven Development (note automating the tests is not a requirement for initial training, but being able to write the stories well is).  Few courses have people write small stories from their own backlogs if they have them or to create the backlogs if they don’t. Learning best takes place on a person’s actual work.

 

Scaled Learning is both more effective and has lower cost

Scaled learning is the method by which hundreds, even thousands, of people can learn in a consistent way across an organization. Scaled learning takes advantage of the "flipped classroom" method where videos and written lessons are provided. Then, under guidance of a live instructor, students learn in peer-to-peer manner.

 

This provides:

  • the ability to learn in a one's own environment

  • learning over time

  • opportunity to try things on their own

  • learning with peers so that what's learned is readily applied in the work environment

  • a support system after workshops

 

Net Objectives started building our scaled learning modules in 2014 with the idea that high quality, high volume, low-cost training was needed. Our expectation was that it would be of lower quality as the widespread belief is that nothing beats in person on-site training. But, in fact, the way most on-site training is done (PowerPoint slides and attention to things other than the participants' actual work) results in most of it 'bouncing' off.

Flipped classroom methods can be applied to classroom training for up to 100 people or to online training for up to thousands. Whether it is in classroom or online depends on the content being covered.

Net Objectives University

Affordable, scaled learning options from the industry thought leaders in Lean-Agile process and technical approaches for the sustainable realization of business value.

Courses​

This workshop presents FLEX and how it can be used to help transform an organization from executives to Ops. It is intended for transition agents who either want to learn about FLEX or want to use it for a client or their own company. Participants learn FLEX by walking the creation of a two-day Implementing FLEX workshop tailored for their organization. 

Adopting FLEX Workshop

The Advanced Scrum Masters and Kanban Online Workshop is based on the teaching technique called "flipped classroom." In each lesson, students learn a key aspect of being a great Agile coach, apply what they have learned  with their own teams, and then meet online with an instructor for questions and help. Just as important, the workshop is designed to help Agile coaches create a solid support system for the team. This includes creating a set of templates that will support the team's work.

Pacing

Sections and lessons are self-paced so there are no lessons to miss. Students should expect to spend two or three hours a week on each section. If you get behind, don't worry; just do the best you can.

Course Objectives: 

The curriculum is designed to take people knowledgeable in Scrum to be good Scrum Masters. It is the equivalent of a three-day course over 14 weeks. The advantages of teaching it at a self-paced, online approach, include:

  • Learning takes place best over time

  • Coaches learn by working with their teams

  • The time of the coach is not lost during the training

  • No travel time/cost is required.

This also allows for the coaches to build their own coaching materials from templates that we provide.

 

Learning Objectives: 

Here is what students will focus on.

  • Improving their coaching skills

  • Identifying specific behaviors and agreements that will benefit their teams

  • Creating a clear understanding of these behaviors and agreements

  • Continuously improving the effectiveness of the team they are coaching

  • Learning how to help their teams work in a more effective way with other teams

Advanced Scrum Master and Kanban Online Workshop

This course introduces the Product Manager, Product Owner, and leadership to what is required to manage products in an Agile fashion. This is essential whatever approach you are using to scale Agile to the enterprise.

Agile Product Management Essential Concepts

SPCs who are guiding one or more groups in adopting SAFe face many challenges including how to start, where to start, and where there are points of flexibility. This online workshop exposes SPCs to FLEX, an approach that is designed around the value stream and always provides an holistic solution. At the end of this online workshop, SPCs will have a good understanding of an approach to adoption that is simple and can expand as the company or adoption grows.

FLEX for SAFe® Scaled Learning Workshop

There are choices a developer can make that will make the software they write harder to maintain or extend and choices that will make it easier. This course helps developers make better choices for more longevity and flexibility in their code without introducing undue complexity.

 

This course addresses key questions in modern development such as how to design systems that have changeability as a fundamental quality and how the team can communicate effectively when a design is in a constant state of change.

 

Find out more at Net Objectives University.

 

Watch a webinar for An Introduction to Sustainable Design

 

Course Objectives: 

There are eight sessions in the course, each focused on one aspect of sustainable design. 

In this course, you will:

  • Identify the seven factors of sustainable design.

  • Explore your understanding through guided exercises and discussions with fellow students.

  • Assess your understanding with quizzes for each factor.

 

Learning Objectives: 

Upon completion, developers should be able to:

  • Identify properties of a design that will limit a product’s shelf life.

  • Propose improvements to extend and expand the usefulness of a software product.

  • Determine when they need to pull in a more experienced software designer.

  • Communicate effectively about design with other developers using a common language.

  • For new code, reduce the incidence of the following:

    • Needing to make the same fix in several places.

    • “Cascading” changes, where one small change leads to another, then another, et cetera.

    • Long searches to determine where all the related parts of a requirement live.

    • Surprising impacts on consumers of code.

    • Writing inscrutable code.

    • Unexpected side-effects within a body of code.

    • Difficulty testing.

Foundations of Sustainable Design