Resources

Example 7-1: Implementing the Adapter Pattern

TOC

Shape

TOP
Shape.h
#pragma once

class Shape
{
public:
	Shape(void);
	void virtual display()= 0;
public:
	~Shape(void);
};
Shape.cpp
#include "Shape.h"

Shape::Shape(void)
{
}

Shape::~Shape(void)
{
}

Circle

TOP
Circle.h
#pragma once
#include "Shape.h"
#include "XX_Circle.h"

class Circle : public Shape
{
public:
	Circle(XX_Circle *xxCircle);
	void display();
public:
	~Circle(void);
private:
	XX_Circle *myXX_Circle;
};
Circle.cpp
#include "Circle.h"

Circle::Circle(XX_Circle *xxCircle)
{
	myXX_Circle = xxCircle;
}

Circle::~Circle(void)
{
	delete myXX_Circle;
}

void Circle::display()
{
	myXX_Circle->displayIt();
}

XX_Circle

TOP
XX_Circle.h
#pragma once

class XX_Circle
{
public:
	XX_Circle(void);
	void displayIt();
public:
	~XX_Circle(void);
};
XX_Circle.cpp
#include "XX_Circle.h"

XX_Circle::XX_Circle(void)
{
}

XX_Circle::~XX_Circle(void)
{
}
Sample Podcast

Lean and What do we do next? - Part 2
Presenter's photo January 25th, 2007
Author: Jim Trott

These Lean-Agile principles all seem reasonable, but abstract. What do we do to put it into practice? This is part 2 of a discussion on this.

Free Registration Gets You More!

Register for a free Net Objectives account, and you'll gain access to much more content: more Streamzines, more Ezines, our bibliographies and FAQ's, and all the preparatory material we recommend to anyone planning to take a Net Objectives course.

Why Register? Register Now