Monday, September 22, 2008
Start: 8:30 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
Start: 8:30 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
Tuesday, September 23, 2008
(all day)
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
(all day)
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
Wednesday, September 24, 2008
End: 5:00 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
End: 5:00 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
Thursday, September 25, 2008
Start: 8:30 am
Start: 09/25/2008 - 08:30
End: 09/26/2008 - 05:00
- Create user stories that describe what the user really needs
- Manage user stories over the life of the project
- Combine or split up stories to fit in one iteration
- Make sure you have all the stories you need
- Ensure that user stories are consistent
- Learn to accurately estimate story development time
- Group stories to optimize iterations
Learn and Practice a Repeatable Process for Discovering and Managing StoriesThis course focuses on uncovering and managing the customers’ true needs for the product you are building.
Start: 8:30 am
Start: 09/25/2008 - 08:30
End: 09/26/2008 - 05:00
- Learn what design patterns are and which are most common and useful
- Discover how design patterns work in an agile environment
- Strengthen your design and programming abilities
- Examine the concepts of commonality variability
- Learn to accommodate change using good object-oriented design techniques
Learn the Thought Process of PatternsDesign patterns assist in software development—from analysis to implementation.
Friday, September 26, 2008
End: 5:00 am
Start: 09/25/2008 - 08:30
End: 09/26/2008 - 05:00
- Create user stories that describe what the user really needs
- Manage user stories over the life of the project
- Combine or split up stories to fit in one iteration
- Make sure you have all the stories you need
- Ensure that user stories are consistent
- Learn to accurately estimate story development time
- Group stories to optimize iterations
Learn and Practice a Repeatable Process for Discovering and Managing StoriesThis course focuses on uncovering and managing the customers’ true needs for the product you are building.
End: 5:00 am
Start: 09/25/2008 - 08:30
End: 09/26/2008 - 05:00
- Learn what design patterns are and which are most common and useful
- Discover how design patterns work in an agile environment
- Strengthen your design and programming abilities
- Examine the concepts of commonality variability
- Learn to accommodate change using good object-oriented design techniques
Learn the Thought Process of PatternsDesign patterns assist in software development—from analysis to implementation.
Monday, October 6, 2008
Start: 8:30 am
Start: 10/06/2008 - 08:30
End: 10/08/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
Start: 8:30 am
Start: 10/06/2008 - 08:30
End: 10/08/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
Tuesday, October 7, 2008
(all day)
Start: 10/06/2008 - 08:30
End: 10/08/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
(all day)
Start: 10/06/2008 - 08:30
End: 10/08/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
Wednesday, October 8, 2008
End: 5:00 am
Start: 10/06/2008 - 08:30
End: 10/08/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
End: 5:00 am
Start: 10/06/2008 - 08:30
End: 10/08/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
Thursday, October 9, 2008
Start: 8:30 am
Start: 10/09/2008 - 08:30
End: 10/10/2008 - 05:00
- Learn what design patterns are and which are most common and useful
- Discover how design patterns work in an agile environment
- Strengthen your design and programming abilities
- Examine the concepts of commonality variability
- Learn to accommodate change using good object-oriented design techniques
Learn the Thought Process of PatternsDesign patterns assist in software development—from analysis to implementation.
Start: 8:30 am
Start: 10/09/2008 - 08:30
End: 10/10/2008 - 05:00
- Create user stories that describe what the user really needs
- Manage user stories over the life of the project
- Combine or split up stories to fit in one iteration
- Make sure you have all the stories you need
- Ensure that user stories are consistent
- Learn to accurately estimate story development time
- Group stories to optimize iterations
Learn and Practice a Repeatable Process for Discovering and Managing StoriesThis course focuses on uncovering and managing the customers’ true needs for the product you are building.
Friday, October 10, 2008
End: 5:00 am
Start: 10/09/2008 - 08:30
End: 10/10/2008 - 05:00
- Learn what design patterns are and which are most common and useful
- Discover how design patterns work in an agile environment
- Strengthen your design and programming abilities
- Examine the concepts of commonality variability
- Learn to accommodate change using good object-oriented design techniques
Learn the Thought Process of PatternsDesign patterns assist in software development—from analysis to implementation.
End: 5:00 am
Start: 10/09/2008 - 08:30
End: 10/10/2008 - 05:00
- Create user stories that describe what the user really needs
- Manage user stories over the life of the project
- Combine or split up stories to fit in one iteration
- Make sure you have all the stories you need
- Ensure that user stories are consistent
- Learn to accurately estimate story development time
- Group stories to optimize iterations
Learn and Practice a Repeatable Process for Discovering and Managing StoriesThis course focuses on uncovering and managing the customers’ true needs for the product you are building.
Monday, October 20, 2008
Start: 8:30 am
Start: 10/20/2008 - 08:30
End: 10/22/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
Start: 8:30 am
Start: 10/20/2008 - 08:30
End: 10/22/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
Tuesday, October 21, 2008
(all day)
Start: 10/20/2008 - 08:30
End: 10/22/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
(all day)
Start: 10/20/2008 - 08:30
End: 10/22/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you
Wednesday, October 22, 2008
End: 5:00 am
Start: 10/20/2008 - 08:30
End: 10/22/2008 - 05:00
- Practice using test-first design development methods
- Experience writing unit tests before writing production code
- Automate all unit testing with xUnit
- Gain experience developing programs in small verifiable steps for better designs
- Use test-driven development to add new functionality to applications without adding bugs
- Learn how to refactor (re-design) existing applications to make them more maintainable
- Improve design by developing programs in small steps
- Learn how to incrementally add new unit tests to legacy code while preservi
End: 5:00 am
Start: 10/20/2008 - 08:30
End: 10/22/2008 - 05:00
- Learn, experience, and practice the Scrum Master approach to managing development
- Apply lean-agile principles to software development projects
- Build a cohesive agile team to deliver high quality software more quickly
- Plan and execute small development iterations and internal releases
- Respond to emerging requirements and competitive pressures
- Practice Scrum leadership within a simulated project
Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you