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Tuesday, September 2, 2008
Start: 2:00 am

Part IIITechnical Track: Design & ProgrammingWhile full up-front designs are not the proper approach in virtually all agile projects, no design up front can also be a problem. This webinar discusses some techniques for decoupling modules early on. In other words, although we may not know how things will change, we often know of dependencies between modules that will morph over time. This webinar presents three case studies:

Start: 12:00 pm

Part IIIManagement Track: ProcessThis webinar discusses why Scrum works and how Lean's metaphor of Fast-Flexible-Flow can be used to modify standard Scrum practices as needed. Additionally, Scrum#'s enterprise view and Lean Management philosophy will be the basis for creating an Enterprise/Organization wide team to manage dependencies across teams without command and control. This webinar covers:

Monday, September 8, 2008
Start: 4:30 am

This seminar discusses how design patterns can be used to improve the entire software development process - not just the design aspect of it. Design patterns are usually thought of as being limited to solving local design/implementation problems.

Monday, September 22, 2008
End: 5:00 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
  • Learn, experience, and practice the Scrum Master approach to managing development
  • Apply lean-agile principles to software development projects
  • Build a cohesive agile team to deliver high quality software more quickly
  • Plan and execute small development iterations and internal releases
  • Respond to emerging requirements and competitive pressures
  • Practice Scrum leadership within a simulated project

Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you

Tuesday, September 23, 2008
End: 5:00 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
  • Learn, experience, and practice the Scrum Master approach to managing development
  • Apply lean-agile principles to software development projects
  • Build a cohesive agile team to deliver high quality software more quickly
  • Plan and execute small development iterations and internal releases
  • Respond to emerging requirements and competitive pressures
  • Practice Scrum leadership within a simulated project

Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you

Wednesday, September 24, 2008
End: 5:00 am
Start: 09/22/2008 - 08:30
End: 09/24/2008 - 05:00
  • Learn, experience, and practice the Scrum Master approach to managing development
  • Apply lean-agile principles to software development projects
  • Build a cohesive agile team to deliver high quality software more quickly
  • Plan and execute small development iterations and internal releases
  • Respond to emerging requirements and competitive pressures
  • Practice Scrum leadership within a simulated project

Eliminate Barriers to Development SuccessScrum is an agile development method for project management that removes barriers between you

Start: 6:30 am

In this presentation, Rob Myers and Steve Bockman will demonstrate the basics of both pair programming and test-driven development by building a sample application from the ground up, following the rules of the Test Driven Development Pair Programming Game.This game was originally developed by Brad Wilson and Peter Provost of Microsoft Corporation. You can read more about it at Peter Provost's Blog.

Thursday, September 25, 2008
End: 5:00 am
Start: 09/25/2008 - 08:30
End: 09/26/2008 - 05:00
  • Create user stories that describe what the user really needs
  • Manage user stories over the life of the project
  • Combine or split up stories to fit in one iteration
  • Make sure you have all the stories you need
  • Ensure that user stories are consistent
  • Learn to accurately estimate story development time
  • Group stories to optimize iterations

Learn and Practice a Repeatable Process for Discovering and Managing StoriesThis course focuses on uncovering and managing the customers’ true needs for the product you are building.

Start: 12:30 pm

Free Seminars and Open Space Collaboration for Agile Managers and DevelopersRegister Today!Featuring Net Objectives’ Speakers: Rob Myers, Senior Consultant and Alan Chedalawada, President and Senior ConsultantHosted by: Net Objectives

Friday, September 26, 2008
End: 5:00 am
Start: 09/25/2008 - 08:30
End: 09/26/2008 - 05:00
  • Create user stories that describe what the user really needs
  • Manage user stories over the life of the project
  • Combine or split up stories to fit in one iteration
  • Make sure you have all the stories you need
  • Ensure that user stories are consistent
  • Learn to accurately estimate story development time
  • Group stories to optimize iterations

Learn and Practice a Repeatable Process for Discovering and Managing StoriesThis course focuses on uncovering and managing the customers’ true needs for the product you are building.

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