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«March 18, 2007 - April 17, 2007»
03 / 18
03 / 19
03 / 20
End: 5:00 am
Start: 03/20/2007 - 09:00
End: 03/22/2007 - 05:00

This 3-day course goes beyond merely teaching several design patterns. It also teaches the principles and strategies that make design patterns good designs. This enables students to use these advanced design techniques in their problems whether design patterns are even present. After teaching several patterns and the principles underneath them, the course goes further by showing how patterns can work together to create robust, flexible, maintainable designs. Developed and delivered by the author of Design Patterns Explained.

03 / 21
End: 5:00 am
Start: 03/20/2007 - 09:00
End: 03/22/2007 - 05:00

This 3-day course goes beyond merely teaching several design patterns. It also teaches the principles and strategies that make design patterns good designs. This enables students to use these advanced design techniques in their problems whether design patterns are even present. After teaching several patterns and the principles underneath them, the course goes further by showing how patterns can work together to create robust, flexible, maintainable designs. Developed and delivered by the author of Design Patterns Explained.

03 / 22
End: 5:00 am
Start: 03/20/2007 - 09:00
End: 03/22/2007 - 05:00

This 3-day course goes beyond merely teaching several design patterns. It also teaches the principles and strategies that make design patterns good designs. This enables students to use these advanced design techniques in their problems whether design patterns are even present. After teaching several patterns and the principles underneath them, the course goes further by showing how patterns can work together to create robust, flexible, maintainable designs. Developed and delivered by the author of Design Patterns Explained.

Start: 6:00 am
End: 8:30 am

This seminar will provide an introduction to generics in general and then demonstrate how patterns can be implemented using them. We will focus on .NET generics in particular, because of the ability to constrain them to interfaces, but the concepts are applicable to any language that supports generics.

03 / 23
03 / 24
03 / 25
03 / 26
03 / 27
03 / 28
03 / 29
03 / 30
03 / 31
04 / 1
04 / 2
04 / 3
04 / 4
End: 7:25 am
Start: 04/04/2007 - 07:25
End: 04/06/2007 - 07:25

This course teaches the refactoring and unit testing disciplines, and how they can contribute to Agile software development. Hands-on lab exercises are provided.

04 / 5
End: 7:25 am
Start: 04/04/2007 - 07:25
End: 04/06/2007 - 07:25

This course teaches the refactoring and unit testing disciplines, and how they can contribute to Agile software development. Hands-on lab exercises are provided.

04 / 6
End: 7:25 am
Start: 04/04/2007 - 07:25
End: 04/06/2007 - 07:25

This course teaches the refactoring and unit testing disciplines, and how they can contribute to Agile software development. Hands-on lab exercises are provided.

04 / 7
04 / 8
04 / 9
Start: 6:30 am
End: 8:00 am

Today's software developers are inundated with information. There is the ever-changing list of bleeding-edge technologies; and also the ever-growing list of good techniques, practices, and methodologies.

04 / 10
04 / 11
Start: 6:30 am
End: 8:00 am

This seminar introduces the paradigm, principles and practices of Lean Software Development. Based on respecting people, while creating a great process, lean focuses on eliminating waste and maximizing the development of business value. It also presents the case for why we must develop software consistent with the Agile methods of Scrum and Test-Driven Development. Four aspects of Agile methods in particular are investigated:

04 / 12
04 / 13
04 / 14
04 / 15
04 / 16
04 / 17
Start: 6:00 am
End: 8:30 am

Many companies see the advantage of going to Scrum. While they see the possibility of immediate improvement in their process, they question how will they scale this to the enterprise? Depending upon their role, they have different concerns. Product, Program and Project Managers (soon to be ScrumMasters) wonder how they will coordinate resource and product needs across the enterprise. Technical leads and architects wonder how they can create a viable architecture and manage technical dependencies across multiple projects and products.

End: 5:00 am
Start: 04/17/2007 - 09:00
End: 04/19/2007 - 05:00

This 3-day course goes beyond merely teaching several design patterns. It also teaches the principles and strategies that make design patterns good designs. This enables students to use these advanced design techniques in their problems whether design patterns are even present. After teaching several patterns and the principles underneath them, the course goes further by showing how patterns can work together to create robust, flexible, maintainable designs. Developed and delivered by the author of Design Patterns Explained.

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