Avoiding Over- and Under-Design in Agile Projects (Webinar)

August 20, 2008 — Posted by Jim Trott

Listen to the webinar audio Avoiding Over- and Under-Design in Agile Projects (audio of the webinar)

Scrum# is an extension to Scrum that was developed by Net Objectives to solve challenges that were being encountered by many teams adopting Scrum. Read about more about the issues which Scrum# was created to solve.

webinar on August 18, 2008 presented by Alan Shalloway focuses on what developers must attend to when building systems with Agile methods. It discusses an alternative to the choices of:

  • Design for the future which often results in overdesign
  • Not designing at all which often makes code difficult to change

The mantra of the talk is “minimizing complexity and rework” and shows how to use the advice from Design Patterns, coupled with the attitude of not building what you don’t need from Agile. The talk is basically a compendium of the essential ideas Net Objectives believes that developers need to understand after learning the basics of Scrum or Agile process. At the end of the day, you are still writing code. This webinar is a first start in what you need to know in writing code in an Agile environment.
Attendees will learn:

  • How Design Patterns give an alternative design approach to the common approaches of over and under design
  • How decoupling modules from the start can often be done in a simple manner without requiring pre-cognitive abilities
  • How the understanding of components written by one group and used by another can be defined better

The webinar is available to registered users of the Net Objectives website for 30 days and to Net Objectives customers always. However, you can still download:

  • The audio track of the presentation as a podcast
  • A (lower resolution) iPod Video that you can watch on your iPod or in iTunes

Note: This webinar is close to an hour long, so the files are large.

Attend other sessions in the Scrum# Webinar series.

Blog Type: 
Podcast
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About the author | Jim Trott

Jim Trott is a senior consultant for Net Objectives. He has used object-oriented and pattern-based analysis techniques throughout his 20 year career in knowledge management and knowledge engineering. He is the co-author of Design Patterns Explained: A New Perspective on Object-Oriented Design, Lean-Agile Software Development: Achieving Enterprise Agility, and the Lean-Agile Pocket Guide for Scrum Teams.



        

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Al Shalloway
Business, Operations, Process, Sales, Agile Design and Patterns, Personal Development, Agile, Lean, SAFe, Kanban, Kanban Method, Scrum, Scrumban, XP
Cory Foy
Change Management, Innovation Games, Team Agility, Transitioning to Agile
Guy Beaver
Business and Strategy Development, Executive Management, Management, Operations, DevOps, Planning/Estimation, Change Management, Lean Implementation, Transitioning to Agile, Lean-Agile, Lean, SAFe, Kanban, Scrum
Israel Gat
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Jim Trott
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Ken Pugh
Agile Design and Patterns, Software Design, Design Patterns, C++, C#, Java, Technical Writing, TDD, ATDD, Certifications, Coaching, Mentoring, Professional Development, Agile, Lean-Agile, Lean, SAFe, Kanban, Kanban Method, Scrum, Scrumban, XP
Marc Danziger
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Max Guernsey
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Scott Bain
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Steve Thomas
Business and Strategy Development, Change Management, Lean Implementation, Team Agility, Transitioning to Agile
Tom Grant
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