Objective Thoughts

The Top 10 (Or So) Things I Wish Everyone Knew about Agile

October 19, 2011 — Posted by Al Shalloway

Students in my Kanban training classes ask great questions. Many of these questions come up so often that I have started a list of my "Top 10 (or so) things I wish people knew about Lean-Kanban."

Here is my list and I'd like to know what you think should be added. I will be filling in more information about these over the next few weeks, so keep checking in with me.


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Don’t Compare Apples and Oranges – Inter-Team Velocity Comparisons

October 10, 2011 — Posted by Ken Pugh

Velocity is the number of story-points completed during an iteration. It is the most common and natural metric for teams using iterations. Time-over-time, the team can measure its increase (or decrease) in its effectiveness in delivering releasable implementations of requirements. It is powerful and effective within a team.

It is not, however, effective between teams.


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Saying "Eliminate Waste" Is Not Useful - Part 1

September 19, 2011 — Posted by Al Shalloway

"Eliminate Waste!" This is one of the earliest mantras of Lean that people learn. It is easy to say but it can cause problems if we consider it a means - instead it is actually a goal. Forgetting this sets the student up for a long bout of wasted effort or at least incomplete results.


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The Importance of Mindsets - Part II

September 18, 2011 — Posted by Al Shalloway

In The Importance of Mindsets, I described why your mindset, where you think from, is critical.


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The Rationale for a Maximum Sprint Length of 30 Days

August 29, 2011 — Posted by Al Shalloway

What is the rationale for a maximum sprint length of 30 days?

This was a question that someone on the LinkedIn Certified ScrumMasters group recently asked.

There are three reasons. Two are explicitly part of Scrum. The other isn't mentioned but is one of the foundations on which Scrum is based. The explicit ones are feedback and enforced view of reality. The second is removing delays.


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Blog Authors

Al Shalloway
Business, Operations, Process, Sales, Agile Design and Patterns, Personal Development, Agile, Lean-Agile, Kanban, Scrum, Scrumban, XP
Cory Foy
Change Management, Innovation Games, Team Agility, Transitioning to Agile
Jim Trott
Business and Strategy Development, Analysis and Design Methods, Change Management, Knowledge Management, Lean Implementation, Team Agility, Transitioning to Agile, Workflow, Technical Writing, Certifications, Coaching, Mentoring, Online Training, Professional Development, Agile, Lean-Agile, Kanban
Ken Pugh
Software Design, Design Patterns, Technical Writing, TDD, ATDD, Coaching, Mentoring, Professional Development, Agile, Lean-Agile, Scrum
Scott Bain
Analysis and Design Methods, Agile Design and Patterns, Software Design, Design Patterns, Technical Writing, TDD, Coaching, Mentoring, Online Training, Professional Development, Agile